Friday, 13 November 2009

Interactive who?


Above is my all time favourite cartoon about designing and
implementing web projects, (at least until the next time I hit fukung.net)
Perfectly accurately describes why no one should ever talk to each
other about what they want, what they need, or what would 'be cool' to
do.
Face it, you are bound to live out infinite consecutive executive life-
sentences in web-purgatory.
Don't talk to the editors, they don't understand. Don't talk to the
technician, he doesn't have time.
I could go on... but I'd rather let dilbert and dogbert sort it out on
their own.

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